Games create engagement—the cornerstone of any positive learning experience. With the growing popularity of digital games and game-based interfaces, it is essential that gamification be part of every learning professional’s tool box. In this comprehensive resource, international learning expert Karl M. Kapp reveals the value of game-based mechanics to create meaningful learning experiences. Drawing together the most current information and relevant research in one resource, The Gamification of Learning and Instruction shows how to create and design games that are effective and meaningful for learners.
“This is one of those rare volumes that is deeply grounded in the lived reality of human beings and, at the same time, offers vibrant examples of rigorous theological reflection and hope. All will learn more of the patient presence required for those who are called to minister to the afflicted.”
–David Hogue, Professor of Pastoral Theology and Counseling, Garrett-Evangelical Theological Seminary
“Intensely reflective and deeply moving. Ranging widely over the landscape of ancient and modern theology, literature, and history alike, this rich and rewarding work explores the grace of a self-emptying God and the gift of sacred community.”
–Roger Lundin author of Believing Again: Doubt and Faith in a Secular Age
Through authoritative examination by leading scholars, this Handbook takes a closer look at particular industries, business practices, and policy issues associated with the digital industry. The volume offers an up-to-date account of key topics, discusses open questions, and provides guidance for future research. It offers a blend of theoretical and empirical works that are central to understanding the digital economy.